Calligraphic Design for Black Myth Wukong 黑神话悟空 vol.1

Design of Wukong in Kanji (*3D character is originally by WangChen)

Design of Wukong in Kanji (*3D character is originally by WangChen)

Design of Wukong in Kanji (*3D character is originally by WangChen)

Design of Wukong in Kanji (*3D character is originally by WangChen)

Design of Wolf in Kanji (*3D character is originally by WangChen)

Design of Wolf in Kanji (*3D character is originally by WangChen)

Design of Wukong in Kanji (*3D character is originally by WangChen)

Design of Wukong in Kanji (*3D character is originally by WangChen)

Design of Buddhist Emptiness in Kanji (*3D art is originally by Game Science artist)

Design of Buddhist Emptiness in Kanji (*3D art is originally by Game Science artist)

Redesign of catch copy in Kanji (The original design is by Game Science artist)

Redesign of catch copy in Kanji (The original design is by Game Science artist)

Black Myth Wukong is a 3D game under the development by Game Science (China).

By a chance I watched the play demo and I was strongly impressed,
not only by its brilliant graphics and action design, but also it's story selection.
It is based on a Chinese novel named "Journey to the West" (西遊記).

From the interview to the developing team, I learned that the development process is not easy and challenging,
highly respect to their hard work and passion.

Journey to the West has specially meaning to people in Asian cultures, particularly those who are using Chinese characters (Kanji in Japanese) mainly in languages.

Allow me to express my appreciation to their work by specially designing the Chinese calligraphy / Japanese Kanji shodo for them.
*All of the character modeling and illustrations are by Game Science artists. As a calligraphy / Shodo artist I only added my calligraphy designs. The purpose of this fan art is to show the effect of using hand-drawn calligraphy and provide some inspiration.

Hope the game development is in good progress.

Date
September 10, 2020